Jim Bizzocchi is a moving image artist living in British Columbia, Canada. His Ambient Video series of works (www.ambientvideo.ca) explores a new genre for high-definition video. The prime characteristic for such work is that it be visually interesting and capable of supporting close viewing at any time. It should change, but not too quickly, and the details of any particular change should not be critical. Ambient video is the “slow-form” reversal of forty years of intense development of the fast-paced television “short-form”. Jim’s work has been exhibited globally, including Vancouver, Durham and Banff in Canada, London UK, Ann Arbor, Houston, Athens and Los Angeles in the USA, Byron Bay, Australia and Three Gorges, China.
As an Associate Professor at Simon Fraser University (SFU), Jim researches the visual poetics of large-scale, high-resolution video display, interactive narrative, game design, and the relationship between new media and innovative learning experience. His publications have appeared in such periodicals as the Journal of Moving Image Studies, Journal of Gaming and Simulation, Crossings Electronic Journal of Art and Technology, and conference proceedings for Creativity and Cognition, International Conference on Entertainment Computing (ICEC), Association for Computing Entertainment (ACE), Digital Games Research Association (DiGRA), among others.
In 2013, Jim received a research and creation grant from Canada’s Social Sciences and Humanities Research Council (SSHRC) to explore the poetics of computationally driven video, sound, and music. With his colleagues Arne Eigenfeldt, Philippe Pasquier and Tom Calvert of SFU and William Uricchio of MIT, this project has now produced a generative Ambient Video (Seasons) which was exhibited during ISEA 2015 in Vancouver, BC.